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To create Fedora USB media on other UNIX or Linux operating systems (including Mac OS X), use the command-line method described in Section 3.2.2.1.3, Making Fedora USB Media with dd. It is also strongly recommended to read the users guide before using LinuxLive USB Creator. A graphical tool is available to create Fedora USB media on systems that run Fedora, Red Hat Enterprise Linux, or operating systems derived from either of these. If it's then easy to make a spin and there's some Fedora/Red Hat marketing power behind it, that's cool :) If anything it can be nice to have on a Live USB to show a gamedev workstation to potential new users who are not already familiar with all those tools. Recommendations : In order to run LinuxLive USB Creator you must have local administrator privileges on your computer. Now, I agree that it shouldn't be hard to make a list of such packages which are already in Fedora. So having them all readily installed on a new OS is nice, but in practice people will want to use Blender, Godot or Krita on and off on their main production machine to practice their creative tasks in between work, entertainment, study, etc. Most creative tools are complex and require a good amount of time to become proficient with them.
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If the Fedora package is preinstalled in a gamedev spin, that's nice to have, but I'm not sure there would be a lot of demand for such a spin besides the cross-promotion opportunity of a full FOSS pipeline. No install is needed and users can get started right away. As a user I don't want to have to install a whole dedicated distro on a new partition when I can readily get the exact same tools set up on my current OS (and especially on my current Linux distro) in a matter of minutes.įor Godot for example, the upstream distribution is a portable, standalone binary which takes a few seconds to download. Personally, I've never really seen the appeal of task focused spins when all the tools are readily available to download from repositories.